Difference between revisions of "Skill List"
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Line 8: | Line 8: | ||
* Art [specific type] (5%) | * Art [specific type] (5%) | ||
* Astronomy (1%) | * Astronomy (1%) | ||
* Bargain | * Bargain (5%) | ||
* Biology | * Biology (1%) | ||
* Chemistry | * Chemistry (1%) | ||
* Climb | * Climb (40%) | ||
* Computer Use | * Computer Use (1%) | ||
* Conceal | * Conceal (15%) | ||
* Craft [specific item] | * Craft [specific item] (5%) | ||
* <s>Credit Rating (15%)</s> -- Replaced by ''Reputation'' | * <s>Credit Rating (15%)</s> -- Replaced by ''Reputation'' | ||
* Cthulhu Mythos (0%) | * Cthulhu Mythos (0%) | ||
* Disguise (1%) | * Disguise (1%) | ||
* Dodge | * Dodge (DEX x 2%) | ||
* Drive Auto | * Drive Auto (20%) | ||
* Electrical Repair | * Electrical Repair (10%) | ||
* Electronics | * Electronics (1%) | ||
* Fast Talk | * Fast Talk (5%) | ||
* First Aid | * First Aid (30%) | ||
* Geology | * Geology (1%) | ||
* Hide | * Hide (10%) | ||
* History | * History (20%) | ||
* ''Internet Use'' (1%) -- Like library use, except on the Internet. Keep in mind that my campaign is set in the early 1990s, so the Internet isn't quite as prolific as it is today. | * ''Internet Use'' (1%) -- Like library use, except on the Internet. Keep in mind that my campaign is set in the early 1990s, so the Internet isn't quite as prolific as it is today. | ||
* Jump | * Jump (20%) | ||
* Law | * Law (5%) | ||
* Library Use | * Library Use (25%) | ||
* Listen | * Listen (25%) | ||
* Locksmith | * Locksmith (1%) | ||
* Martial Arts | * Martial Arts (1%) | ||
* Mechanical Repair | * Mechanical Repair (20%) | ||
* Medicine | * Medicine (5%) | ||
* Natural History | * Natural History (10%) | ||
* Navigate | * Navigate (10%) | ||
* Occult | * Occult (5%) | ||
* Operate Heavy Machinery | * Operate Heavy Machinery (1%) | ||
* Other Language [specific] 1% | * Other Language [specific] (1%) | ||
* Persuade (15%) | * Persuade (15%) | ||
* Pharmacy (1%) | * Pharmacy (1%) | ||
Line 53: | Line 53: | ||
* ''Sense Motive'' (10%) | * ''Sense Motive'' (10%) | ||
* Sneak (10%) | * Sneak (10%) | ||
* Spot Hidden | * Spot Hidden (25%) | ||
* Swim | * Swim (25%) | ||
* Throw | * Throw (25%) | ||
* Track | * Track (10%) | ||
'''Firearms''' | '''Firearms''' | ||
* Handgun (20%) | * Handgun (20%) |
Revision as of 01:05, 21 October 2007
Italic text = un-official skill
Bold text = important skill
- Accounting (10%)
- Anthropology (1%)
- Archaeology (1%)
- Art [specific type] (5%)
- Astronomy (1%)
- Bargain (5%)
- Biology (1%)
- Chemistry (1%)
- Climb (40%)
- Computer Use (1%)
- Conceal (15%)
- Craft [specific item] (5%)
Credit Rating (15%)-- Replaced by Reputation- Cthulhu Mythos (0%)
- Disguise (1%)
- Dodge (DEX x 2%)
- Drive Auto (20%)
- Electrical Repair (10%)
- Electronics (1%)
- Fast Talk (5%)
- First Aid (30%)
- Geology (1%)
- Hide (10%)
- History (20%)
- Internet Use (1%) -- Like library use, except on the Internet. Keep in mind that my campaign is set in the early 1990s, so the Internet isn't quite as prolific as it is today.
- Jump (20%)
- Law (5%)
- Library Use (25%)
- Listen (25%)
- Locksmith (1%)
- Martial Arts (1%)
- Mechanical Repair (20%)
- Medicine (5%)
- Natural History (10%)
- Navigate (10%)
- Occult (5%)
- Operate Heavy Machinery (1%)
- Other Language [specific] (1%)
- Persuade (15%)
- Pharmacy (1%)
- Photography (10%)
- Pilot [specific] (1%)
- Programming (1%)
- Psychoanalysis (1%)
- Psychology (5%)
- Reputation (15%) -- Replaced Credit Rating
- Ride (5%)
- Safe Cracking (1%)
- Sense Motive (10%)
- Sneak (10%)
- Spot Hidden (25%)
- Swim (25%)
- Throw (25%)
- Track (10%)
Firearms
- Handgun (20%)
- Machine Gun (15%)
- Rifle (25%)
- Shotgun (30%)
- SMG (15%)