FakeBattlenet

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FakeBattlenet

I wrote this while initially reverse engineering Battle.net, I think (it's possible I wrote it while reversing SRP, though). It creates a fake Battle.net server that the client can connect to. It helped me test out the protocol to see how the game would react to error conditions.

If I recall correctly, I think I ended up using a plugin for this instead of writing my own server.

svn co http://svn.skullsecurity.org:81/ron/old/FakeBattlenet