Difference between revisions of "CattleChat"

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(New page: ==CattleChat== * Name: CattleChat * OS: Linux, BSD (should work on everything) * Language: C * Path: http://svn.skullsecurity.org:81/ron/school/CattleChat * Created: Old * State: Complete ...)
 
 
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==CattleChat==
==cattlechat==
* Name: CattleChat
* Name: cattlechat
* OS: Linux, BSD (should work on everything)
* OS: Linux, BSD (should work on everything)
* Language: C
* Language: C
* Path: http://svn.skullsecurity.org:81/ron/school/CattleChat
* Path: http://svn.skullsecurity.org:81/ron/school/cattlechat
* Created: Old
* Created: Old
* State: Complete
* State: Complete
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I'm extremely happy with how this program turned out, and I frequently re-use code from it.  
I'm extremely happy with how this program turned out, and I frequently re-use code from it.  


<pre>svn co http://svn.skullsecurity.org:81/ron/school/CattleChat</pre>
<pre>svn co http://svn.skullsecurity.org:81/ron/school/cattlechat</pre>

Latest revision as of 20:27, 27 July 2008

cattlechat

This was the final project in Networks 1, 74.406 (properly 74.362, but I took a special section for co-ops). It's a chat client/server modeled after Battle.net, written entirely in single-threaded C using the select() system call and an ncurses interface.

I'm extremely happy with how this program turned out, and I frequently re-use code from it.

svn co http://svn.skullsecurity.org:81/ron/school/cattlechat